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GeorgeH
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Wed Jan 31, 2018 1:52 am |
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Joined: Thu Aug 16, 2012 11:12 pm Posts: 2510 Location: Arkansas, USA
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Flug
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Wed Jan 31, 2018 7:03 pm |
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Joined: Mon Sep 18, 2017 3:49 pm Posts: 38 Location: Chicago, USA
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Hey George. Thanks for the links. I think I found a couple of these when I was researching way back when. I'll put together some rules and run them past the folks here... Of course, I want to make something awesome, but that might be a talent I don't have (yet). I'll review this stuff later tonight though. Thank you again!
_________________ --flug
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gibsmedat
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Mon Feb 05, 2018 11:45 am |
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Joined: Thu Jun 16, 2016 2:20 pm Posts: 132 Location: a cave
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Ehchh... That's what happens when you don't test your stuff. Anyway, I adjusted the colors a bit more now the saturation matches the rest of the table.
Now that I look at it I think I'll redo the cabart in 2048px, 1024 is too low. But I'm busy with other stuff atm so it will take a while.
_________________ life takes a lot of balls
Last edited by gibsmedat on Tue Feb 06, 2018 4:14 pm, edited 2 times in total.
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GeorgeH
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Mon Feb 05, 2018 4:33 pm |
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Joined: Thu Aug 16, 2012 11:12 pm Posts: 2510 Location: Arkansas, USA
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Nice job Gibs! No more missing textures on the plastics. I like the room texture also.
Thanks!
George
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gibsmedat
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Tue Feb 06, 2018 4:17 pm |
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Joined: Thu Jun 16, 2016 2:20 pm Posts: 132 Location: a cave
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Ha! we're lucky! I thought I didn't save the larger WIP but I did, so it was easy to finish it again, here's the thing again with double the resolution plus I added the name of the guy who made the cabinet art (got to give credit where due), http://www7.zippyshare.com/v/9DdcVZO3/file.html
_________________ life takes a lot of balls
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GeorgeH
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Wed Feb 07, 2018 12:21 am |
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Joined: Thu Aug 16, 2012 11:12 pm Posts: 2510 Location: Arkansas, USA
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Looks good. You might do a little more work on the sides of the cabinet so the Hulk and some of the others Avengers heads aren't cut off.
George
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gibsmedat
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Wed Feb 07, 2018 5:42 am |
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Joined: Thu Jun 16, 2016 2:20 pm Posts: 132 Location: a cave
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I tried scaling them down sperately or as a group, but it destroys the layout. Doesn't really bother me with the heads, I think it looks well enough. There's also a cabart for Walking Dead on the same place I found this one, I saved it just in case I get to have a look at that table later...
_________________ life takes a lot of balls
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Flug
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Wed Feb 07, 2018 4:43 pm |
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Joined: Mon Sep 18, 2017 3:49 pm Posts: 38 Location: Chicago, USA
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Hey guys. The artwork looks great Gibs. I grabbed the latest as well and found all my old notes. I'm still going over the videos and links on this game and trying to come up with some rules. From what I've gathered, the 'real' Avengers pin is really hard... Since this is my first attempt at something like this, I'm going to start with a little less complication... Just a starting point though. I hope to have something typed up later this week for you guys to review/hash/throw out/whatever. Thanks guys.
_________________ --flug
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gibsmedat
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Wed Feb 07, 2018 9:43 pm |
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Joined: Thu Jun 16, 2016 2:20 pm Posts: 132 Location: a cave
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The table lacks a lot of audio for events which I'm thinking of gathering something suitable, but I have no clue if the script already has triggers to play these (I doubt it, but I can't do scripting). Still, I might start looking for some placeholder audio or something so the gameplay doesn't get all silent in the middle of a game (especially that Mark VII animation is quite long and muted)
_________________ life takes a lot of balls
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GeorgeH
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Post subject: Re: Avengers. Soon to be a real Pin Posted: Thu Feb 08, 2018 12:09 am |
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Joined: Thu Aug 16, 2012 11:12 pm Posts: 2510 Location: Arkansas, USA
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gibsmedat wrote: The table lacks a lot of audio for events which I'm thinking of gathering something suitable, but I have no clue if the script already has triggers to play these (I doubt it, but I can't do scripting). Still, I might start looking for some placeholder audio or something so the gameplay doesn't get all silent in the middle of a game (especially that Mark VII animation is quite long and muted) There are a number of sounds that start with "voice" and are just sounds created by a text to speech program. I suspect these were used with plans to convert them to something else. You might start with these. Some of them are not used. You can just search the script for the ones that are used. It is possible to add sounds to objects on the table but doing a little spot checking indicates that they only have table sounds on them. George
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