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open6l
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Post subject: Pinballx (New PinCab Frontend) by GameEx maker Posted: Tue May 21, 2013 10:23 pm |
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Joined: Sat Jan 21, 2012 12:16 am Posts: 1221 Location: Ontario, Canada
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open6l
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Tue May 21, 2013 10:37 pm |
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Joined: Sat Jan 21, 2012 12:16 am Posts: 1221 Location: Ontario, Canada
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oooooh... its FAST  for starters. I like the "R" for rotate feature. You can run it in landscape or portrait (and rotate on demand by pressing R or whatever key you set). BAM launches successfully with it as well. Has a few flashing windows during table loads though (might be some additional settings in the frontend which I haven't gone through yet about hiding windows). Found a negative (in my case). I have it installed on my test machine that I use for all my Hyperpin media capping and testing etc. It would not play the videos. I had to install a codec pack which makes it less than ideal if the same issue were to happen on my cab (I certainly don't want to install anything additional especially codec packs). I guess YMMV in this case. Also - I've noticed that the backglass does not support video (or at least not yet). Only static images. But at least the playfield videos are supported (and also support videos with music). Edit: 1.01 is out - Backglass videos are now supported.
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skinooe
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Wed May 22, 2013 8:21 am |
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Joined: Wed Feb 06, 2013 6:32 am Posts: 405 Location: German
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 but some problems with loading scrren, some tables gives error messages ( if table has longer loading), error message disapperas if table is loading. It looks not beatiful. Alos some tables will not load (simly: FP will not start), but its suppurt some formats for table rules and describtions.Pdf loadinf with some pages is no more a problem. It answers almost every demand. Pinemi,fx2 and Slamit is till now not supported (all wthout fplaunch I think). But the wheel is really faster, also table loading, almost no competitors
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open6l
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Wed May 22, 2013 8:40 am |
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Joined: Sat Jan 21, 2012 12:16 am Posts: 1221 Location: Ontario, Canada
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New 1.02 is out - longer launch times have been added.
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open6l
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Wed May 22, 2013 12:19 pm |
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Joined: Sat Jan 21, 2012 12:16 am Posts: 1221 Location: Ontario, Canada
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Gotta love the support on this new frontend. Backglass videos will loop in the next release and there will be an attract mode added. Great stuff 
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skinooe
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Wed May 22, 2013 1:05 pm |
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Joined: Wed Feb 06, 2013 6:32 am Posts: 405 Location: German
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MP3 Music for Ambience wonderful! So all tables are loading -very, very fast with older PC. Difference between HP und the new one: between 10 sec till 1 minute. And no more Memory leaks It seem I have birthday. In my first post I said, some tables will not load, mistake (Early I used a bad Data manager, now all is right). I would recommend anyone this program. I've been thrown to the trash HP.
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skinooe
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Mon May 27, 2013 4:53 am |
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Joined: Wed Feb 06, 2013 6:32 am Posts: 405 Location: German
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In custum menu you can simply add differnt physic.exe (2.4, 2.5) only using ini file. So finally it's possible to start all tables which don.'t good work with newer physic exe (if newer exe is installed) and FINALY WITH BAM. Thats cool . Isn't it? So also it ist fine to make it simly possibble to decide, which table should start with BAM and which not. For such solution no more akh scribt is needed!
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jasonsmith01
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Mon May 27, 2013 11:08 am |
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Joined: Tue Aug 14, 2012 11:45 pm Posts: 966
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Wowzers, the new machines have made me miss all kinds of stuff. This is great, looking forward to trying it out.
_________________ Cab - http://www.hyperspin-fe.com/forum/showt ... dget-BuildPC - 2x Xeon CPU's 3.2ghz, 4g ram, GTX 650 Ti OC 1g, 80g 7200rpm SATA drive, Soundblaster Pro.
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open6l
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Tue May 28, 2013 5:32 pm |
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Joined: Sat Jan 21, 2012 12:16 am Posts: 1221 Location: Ontario, Canada
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wow - I ask Tom if he can add a 3rd video section for DMD videos - and voila its in the latest release. You can now have a 3rd video playing. I can now separate my DMD videos from my backglass videos and run them separately 
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jasonsmith01
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Post subject: Re: Pinballx (New PinCab Frontend) by GameEx maker Posted: Tue May 28, 2013 7:52 pm |
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Joined: Tue Aug 14, 2012 11:45 pm Posts: 966
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