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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 4:04 am 
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A couple more implementation to come before I upload it on pinsimdb :)

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 6:37 am 
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Location: Paris - France
HappyCab wrote:
can someone else try it and see if it occur? new updated link first post
BOTH v1 and V2 are included in the pack.

For me: with V1 I have a point (3.5 for example) and with V2 a comma (3,5).
I run XP SP2 with French for format and option.

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 6:42 am 
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here is v3 tracing printscreen
Attachment:
example.jpg


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Last edited by HappyCab on Mon Jan 21, 2013 6:45 am, edited 1 time in total.

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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 6:44 am 
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And here is v3 data printscreen
Attachment:
example2.jpg


I think that the issue is regional setting guys...which mean that maybe I should remove the "math round" function that leave 2 decimals after the comma.

BTW v3 is now available in first post, the node have now "auto rotate" and there is a captation of the XZ angle of the object.


*Edit. On second thought...
if we confirm that regional setting mess things up i can make a filter that kinda swap the comma and the period.


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 7:35 am 
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The Path:

Attachment:
Sin título-1.jpg


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 7:38 am 
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The Array, at this point I know it not going to be what I draw since all the values must be positive numbers in the first quadrant

Attachment:
Sin título-2.jpg




Ps, the only thing that works in backwards is up and down.
Left right work ok.


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 7:46 am 
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For me, the values are good francisco666. First quadrant ==> x positive, z negative.

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Le prix s'oublie, la qualité reste


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 7:54 am 
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Same goes in V3., The other Version are working in backwards, including V1, this is very strange since V1 work good yesterday.


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 7:55 am 
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Popotte wrote:
For me, the values are good francisco666. First quadrant ==> x positive, z negative.


You have both positive?


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 Post subject: Re: FPMOVES : Object animation for FP
 Post Posted: Mon Jan 21, 2013 8:02 am 
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francisco666 wrote:
Popotte wrote:
For me, the values are good francisco666. First quadrant ==> x positive, z negative.


You have both positive?

No. I say that your values are good (x positive and z negative). Just cut and paste the values in the test .fpt or have a look to the FP's help (Toy).


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Les cons ça ose tout. C'est même à  ça qu'on les reconnaît.
My tables avalaible at http://www.pinsimdb.org/fpreleases/ and http://www.irpinball.org/
Image
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Le prix s'oublie, la qualité reste


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