Register    Login    Forum    FAQ    PinSimDB.org

Board index » Future Pinball » Zedpinball Mod




Post new topic Reply to topic  [ 8 posts ] 
Author Message
 Post subject: Working on Zedpinball phyisics 1.1
 Post Posted: Wed Jun 11, 2014 1:39 am 
Offline

Joined: Wed Apr 11, 2012 1:26 pm
Posts: 232
Im working in a new version of Zedpinball phyisics, with a few changes and 100% compatible with 1.0 tables.


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Wed Jun 11, 2014 4:22 pm 
Offline
User avatar

Joined: Wed Dec 29, 2010 6:20 am
Posts: 1880
Thank you for this good news :D


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Wed Jun 11, 2014 5:03 pm 
Offline

Joined: Wed Feb 06, 2013 6:32 am
Posts: 405
Location: German
Yeaaaa :D :D :D :D
Awesome, thanks for gold news.


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Thu Jun 12, 2014 12:52 am 
Offline

Joined: Wed Apr 11, 2012 1:26 pm
Posts: 232
im working on the bios script for future pinball tables, but it gonna be released at zedpinball physics 1.2 or 1.3 maybe.


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Thu Jun 12, 2014 8:32 am 
Offline
User avatar

Joined: Sat Jan 21, 2012 12:16 am
Posts: 1221
Location: Ontario, Canada
Looking forward to this :)

zedonius wrote:
im working on the bios script for future pinball tables, but it gonna be released at zedpinball physics 1.2 or 1.3 maybe.

_________________
http://www.youtube.com/open6l
http://www.twitter.com/open6l

Image


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Thu Jun 12, 2014 12:39 pm 
Offline

Joined: Sat Jul 17, 2010 2:15 am
Posts: 976
That would be fantastic!


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Tue Jul 08, 2014 6:27 am 
Offline

Joined: Wed Oct 09, 2013 3:48 pm
Posts: 7
Hi Zedonius,
first, a big thanks for yor mod, it has improved the physics (and therefore the realism) of FP dramatically!
If you are working on a new version, you should have a look at the Videos on the Unit3D -Homepage, especially the one about Complex Flipper Behaviour Tuning. This Programm (I didn't get it to run, unfortunately) seems to allow to adjust the Speed the flipper goes down when it is released. I guess this option is key to allow advanced flipper techniques like live catching ot tap-passes. In all Versions of FP, the flipper just falls down way to fast to allow those tricks. It would be fantastic if you could include something similar in your new version!


Top 
 Profile  
 
 Post subject: Re: Working on Zedpinball phyisics 1.1
 Post Posted: Tue Aug 19, 2014 3:20 pm 
Offline

Joined: Wed Feb 06, 2013 6:32 am
Posts: 405
Location: German
now should work


Top 
 Profile  
 
Display posts from previous:  Sort by  
 
Post new topic Reply to topic  [ 8 posts ] 

Board index » Future Pinball » Zedpinball Mod


Who is online

Users browsing this forum: No registered users and 1 guest

 
 

 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to: