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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Tue Dec 03, 2013 8:03 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 1063
Location: Turin-ITALY
I decided to try Zed + Bam.I work only on PC (no cab).
I found these problems:
A-the red and yellow colors are too strong
B-the pinball red and yellow , look bright
C-pinball table is too blurred.
D-charge of the program lasts twice as long.
E-FPS ,avg complex tables, drops to 20
F-if I press "Q" to set Bam, I only see rectangles snza written.
G- Table BBB : Is missing file Zedmodels.ftp

I deleted Open32.dll
ResultI : I solved the problems F, E, D
The movement of the flippers is really good , i like Zed
Is possiblile only have Zed without Bam?
Thanks for the work
Gianfranco


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Wed Dec 04, 2013 4:52 am 
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Posts: 1880
Is possiblile only have Zed without Bam?

Yes, you can find the exe alone here "Zedpinball.com.ar " ;)


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Wed Dec 04, 2013 9:23 pm 
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Location: Turin-ITALY
bil wrote:
.....Yes, you can find the exe alone here "Zedpinball.com.ar " .....


Yes, Jean. I knew that.
I meant to say if this problem of warm colors (red, giall) just happens only to me.
I wanted to know also the point "G"

Gianfranco


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Wed Dec 04, 2013 10:25 pm 
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Joined: Sat Jan 21, 2012 12:16 am
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Location: Ontario, Canada
I've posted the fplmodels.fpl file to pinsimdb. Unzip it from the zip file and copy it to your Libraries folder in Future Pinball.

http://www.pinsimdb.org/res/download-59535

Edit: I've updated the instructions on the first page of this thread with the link to the zedmodels.fpl file and have also updated the bigbangbar zip file at Pinsimdb. It now includes the zedmodels.fpl.

franzleo wrote:
bil wrote:
.....Yes, you can find the exe alone here "Zedpinball.com.ar " .....


Yes, Jean. I knew that.
I meant to say if this problem of warm colors (red, giall) just happens only to me.
I wanted to know also the point "G"

Gianfranco

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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Sat Dec 07, 2013 2:57 pm 
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Joined: Tue Jul 06, 2010 11:16 pm
Posts: 558
open6l,
Thank you for the updated instructions and all that you do on this forum. It is greatly appreciated!!!


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Sun Dec 08, 2013 7:11 am 
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Joined: Wed Feb 06, 2013 6:32 am
Posts: 405
Location: German
In addition, I offer my ZED flipper models. These are based on the Zendonius flipper models. This is what I've been using the Fpm Editor adjusted so that the basis is always the Zendonius flipper model.
These have all rubber (left, right, and the invisible slightly higher models).

So in my tutorial there I have some explains, why what to do.... It should help a little bit and less a mystery of oracle ;)


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Wed Mar 05, 2014 9:53 pm 
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Joined: Sun Sep 02, 2012 12:06 am
Posts: 180
Location: Portugal
bil wrote:
Is possiblile only have Zed without Bam?

Yes, you can find the exe alone here "Zedpinball.com.ar " ;)


Bil, Zed without Bam we have to use tablename.zip ?
How can you change the power SlingshotRubber in Future Pinball x64.exe ?

Thanks.


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Sun Mar 09, 2014 12:28 am 
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Joined: Thu Nov 18, 2010 5:56 pm
Posts: 223
Hello,
Just a quick question. What happens if you use FP 2.5 exe ?


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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Sun Mar 09, 2014 2:15 am 
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Joined: Sat Jan 21, 2012 12:16 am
Posts: 1221
Location: Ontario, Canada
If you launch with bam and no XML then it will apply 2.5 physics. If you run without bam it will again apply 2.5 physics. If u run bam with the table XML/zip it will override the 2.5 physics with whatever physics u use in the XML/zip. Etc...

graf wrote:
Hello,
Just a quick question. What happens if you use FP 2.5 exe ?

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 Post subject: Re: Zedpinball Physics 1.0 Instructions
 Post Posted: Wed May 14, 2014 2:08 pm 
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Joined: Sun Jul 08, 2012 9:36 am
Posts: 97
Location: South Africa
open6l wrote:
Zedpinball Physics Implementation

Also - if you are missing a "zedmodels.fpl" file you can download it from Zedonius' website or you can get it from either the BigBangBar download at PinSimDB. It is listed as a separate download: http://www.pinsimdb.org/res/download-59535



Bit confused with this file, must it go into the libraries folder? Must it stay zipped? What must it be named?

Also if I install Future Pinball Zedpinball Physics 1.0 Released on Zed's site, and overwrite stuff in my Future Pinball Directory, will my 2.5 version still work?


Thanks


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