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 Post subject: the magnet attracts all the balls. ???!!!!!
 Post Posted: Sat Feb 16, 2019 4:01 am 
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Joined: Sun Dec 30, 2018 8:17 am
Posts: 68
Location: France
the magnet attracts all the balls.!!!! (in mode multiball).
how to ricochet a ball on a magnetic ball?
I end up with a swarm of ball
how to set it like the iron maiden table (stern).
could someone do a little example, (only the magnet on the table new table)
and how to set it so that the ball does not sink too?
in instant mode, it works very well, but not in permanent mode, at least over several tens of seconds.

le magnet attire toutes les billes.!!!!!!
je me retrouve avec un essaim de billes
comment le paramétrer comme celui de la table iron maiden (stern).
quelqu'un pourrait-il faire un petit exemple ,(seulement le magnet sur la table new table)
et comment le paramétrer pour pas que la bille s"enfonce aussi ?
en mode instantané , il fonctionne très bien , mais pas en mode permanent , du moins sur plusieurs dizaines de secondes .


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 Post subject: Re: the magnet attracts all the balls. ???!!!!!
 Post Posted: Tue Feb 19, 2019 8:45 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
I get it like 3:27 of video

https://youtu.be/A340hjRFsR0


That is not a magnet , it's a captive ball type mechanism I can rig something...

I will try a ball model set as a collidable trigger to make it a " 360 degree omnidirectional sensing target"


Last edited by Gimli on Wed Feb 20, 2019 8:58 am, edited 4 times in total.

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 Post subject: Re: the magnet attracts all the balls. ???!!!!!
 Post Posted: Tue Feb 19, 2019 11:58 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
Try this :
https://www.dropbox.com/s/0abb2l6wkba7l ... l.fpt?dl=0

Here's a vid , sorry for the water mark (I don't have paid version on this computer)
https://youtu.be/bGQys5i5fAs


I converted a ball model using FP model editor to a BallTrigger object, so when you hit it
you can assign points in script as it will generate a "hit event"

I used Bam miniplayfield to capture the BallTrigger so I could animate it to move with impact
and I added Wild's "Collide" sound on impact...


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 Post subject: Re: the magnet attracts all the balls. ???!!!!!
 Post Posted: Tue Feb 19, 2019 1:48 pm 
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Joined: Sun Dec 30, 2018 8:17 am
Posts: 68
Location: France
thank you gimli for your help. ;)

SUPER ton fakeball . thank you


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 Post subject: Re: the magnet attracts all the balls. ???!!!!!
 Post Posted: Tue Feb 19, 2019 5:08 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2758
Location: Ontario, Canada
Your welcome,
It should do the trick


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