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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Thu Mar 24, 2016 4:03 pm 
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hey...Bob.....I see that you also have the ability to build.....eh..eh....?

so....tell me.....but you put a video here? on you tube...maybe?

I would like to see how it works.....but mostly the passing the ball from the big play ..to miniplay...you can,please?


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Thu Mar 24, 2016 7:32 pm 
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Joined: Sun May 08, 2011 4:57 pm
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Location: Turin-ITALY
Gimli wrote:
.......Under BAM Dev, play with the ymin and zmin values.I find the bottom will dissapear at some point as I increase the value see picture


here is look at the screenshot. I used the same your measurements. How do you see the bottom is pierced and you see the back leg pinball.
Very provably there is a mistake in my settings .... I do not know ....
Gianfranco


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Thu Mar 24, 2016 8:33 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2703
Location: Ontario, Canada
I was testing it today and it was hard
To get the ball on the mini to activate a drain kicker to destroy ball
if you post a link to your demo table GF I can verify


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 4:24 am 
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Posts: 957
Gimli wrote:
... it was hard to get the ball on the mini to activate a drain kicker to destroy ball...

I will handle this. I have good idea how to solve it.

@franzleo:
I see on screenshot few wird reflections of objects. If you send me that test table i can find more than one problem.

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http://www.ravarcade.pl
Better Arcade Mode
current BAM version: v1.4-256, released: Aug 4, 2019


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 8:10 am 
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Sorry guys, but I can ask a question :?: I see everything, and I understand everything(I hope)...

Is fantastic...I see the MiniPlay(I call MP)...and specially..and finaly,the SMALL BALL....ok :shock: :o THANKS RAV,evermore......but...I'm not one thing is clear....the ball actually can go from...big play...to little play :?:

not yet understand the problem of GF, if will want me to understand in ITALIAN, I say thank you....Now I have installed BAM, in my friend's PC(old), and tried to open the job of Gimli, but this closes, and exits....I thought that the problem was a table full of objects..but also a table very simply like done by Gimli...for the test is OUT... :twisted:

a video, it would be a big help ... but maybe too difficult to insert......ok my fault and my pc, I have not available. :cry:


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 2:45 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2703
Location: Ontario, Canada
i was making a video Wild but we're having an ice storm and power is out

But moving ball from main table to MP is easy....

you have the ball hit a kicker on the main table and destroy it

And then you have a kicker create a ball on MP ...

And do the same thing to have ball leave MP and return to main Playfield....


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 3:11 pm 
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Joined: Sun May 08, 2011 4:57 pm
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Location: Turin-ITALY
Gimli wrote:
.......To get the ball on the mini to activate a drain kicker to destroy ball.......


Bob ,I have solved the your problem . I drilled the "surface" of minipf.
Gianfranco


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 4:15 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2703
Location: Ontario, Canada
Ya I thought of that too....
I Still dont have power here so I cant try....
did you then create another surface underneath to catch the ball?
or did you move the orange box onto the main table so ball falls onto main playfield?


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 4:24 pm 
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Thanks Bob.....I'm sorry...for this storm,that is on your city......I hope that you all...is ok?

I thought wax a kicker problem.....between the two playfields.....I thought that was a problem of Bam , which could not handle the destroy and create,between kicker.....

Bob,If you have some difficulty building.....why do not you tell me.....I can help you....with pleasure....

It could also be that the kicker must be put in front ... not back...on surface.....or as he puts GF needs a hole , this depends on how you set the work....but please tell me in future....if you have need council...ok?

GF,per inserire la textura,nel MP, è cosi difficile? perche? ti chiedo per capire.....se la costruzione si fa prima,cioè con FP normale...perche chiedo io,ci sono questi problemi? ma Bam non fa solo che quello che si mette nel box primario,poi lo passa a quello secondario...cioè il MP......cosè,mentre si costruisce,si devono regolare cose anche su Bam? per funzionare tutto bene.....o cosa?

potresti dirmelo per piacere.....visto che io per ora non posso fare anchio le prove......mi piacerebbe potere capire un pò di più.....se è possibile......GRAZIE


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 Post subject: Re: Custom Miniplayfields (Small Ball)
 Post Posted: Fri Mar 25, 2016 4:30 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2703
Location: Ontario, Canada
GF, I believe anther way, is using Ravs
Custom ball code to destroy ball when it hits certain target instead of a kicker....


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