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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Mon Jan 22, 2018 6:35 pm 
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Joined: Mon Mar 25, 2013 4:02 pm
Posts: 1013
Update.
http://www.ravarcade.pl/files/FP-BAM-setup.exe
http://www.ravarcade.pl/files/BAM_v1.4-193.zip
http://www.ravarcade.pl/files/BAM-OpenVR.zip
http://www.ravarcade.pl/files/bam-setup.exe

Change log:
- 2-in-1, FP & BAM installer
- Bug fixes in mini-playfield (visual & physics)
- Defined in script gravity for mini-playfield
- Latitude-longitude dirt texture (452.BMP) mapping on balls if this texture aspect ratio is 2:1 (resolution like 1024x512)

video: https://www.youtube.com/watch?v=673R6g6rB7Y

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http://www.ravarcade.pl
Better Arcade Mode
current BAM version: v1.5-275, released: Jan 13, 2020


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Fri Feb 02, 2018 6:42 pm 
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Joined: Mon Mar 25, 2013 4:02 pm
Posts: 1013
Update.
http://www.ravarcade.pl/files/FP-BAM-setup.exe
http://www.ravarcade.pl/files/BAM_v1.4-195.zip
http://www.ravarcade.pl/files/BAM-OpenVR.zip
http://www.ravarcade.pl/files/bam-setup.exe

Bug fix. Removed memory leak. Stability improved.

_________________
http://www.ravarcade.pl
Better Arcade Mode
current BAM version: v1.5-275, released: Jan 13, 2020


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Fri Feb 02, 2018 11:53 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2583
Location: Arkansas, USA
ravarcade wrote:
Update....Bug fix. Removed memory leak. Stability improved.


Does this mean we don't need to completely close Future Pinball and restart it after playing every table?

George


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Sat Feb 03, 2018 12:55 am 
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Joined: Tue May 01, 2012 11:13 pm
Posts: 427
Location: Abbotsford
hope so. I went to the 64 bit version for that reason, doesn't crash anywhere as much, so hopefully, this gives us even better performance.

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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Tue Feb 06, 2018 6:46 pm 
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Joined: Fri Jun 28, 2013 4:46 pm
Posts: 359
hello,

I have a litlle problem with xBAM_BallCloseTo(X, Y)

when 2 ball are near together on XY plan from 1cm or 2cm but at differente height

-one is at 13mm so it is the center mass of the ball that is on playfied
-the other is at 40+13mm so at 40mm above playfied (like ramp)

the method return the first one (even separated from 1 or 2cm on XY plan) but i would like to get the second one (that is on the ramp)

is it possible to have 2 new methods like:
xBAM_BallCloseAboveTo(X, Y, Z) where Z tel bam to ignore ball below Z
xBAM_BallCloseBelowTo(X, Y, Z) where Z tel bam to ignore ball above Z

so i could separate ball one and two ?

thanks.


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Wed Feb 07, 2018 4:50 pm 
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Joined: Mon Mar 25, 2013 4:02 pm
Posts: 1013
@smoke:
Here is beta BAM.dll with 3rd param (Z) to in BallCloseTo:
http://www.ravarcade.pl/beta/BAM.dll
If you don't pass that 3rd param, it will be like 0 (all will work old way).

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http://www.ravarcade.pl
Better Arcade Mode
current BAM version: v1.5-275, released: Jan 13, 2020


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Wed Feb 07, 2018 5:41 pm 
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Joined: Fri Jun 28, 2013 4:46 pm
Posts: 359
thanks I will test that


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Wed Feb 07, 2018 8:07 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 1071
Location: Turin-ITALY
ravarcade wrote:


Please, you could put the version on every new "Bam.dll". This is 196 ?
Thank you

Gianfranco


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Thu Feb 08, 2018 12:17 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 2583
Location: Arkansas, USA
franzleo wrote:
ravarcade wrote:


Please, you could put the version on every new "Bam.dll". This is 196 ?
Thank you

Gianfranco


I don't think Rav assigns numbers to beta versions. I think he is waiting to hear back from Smoke to see if this fixes his problem before he releases a new version.

George


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Thu Feb 08, 2018 3:54 am 
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Joined: Fri Jun 28, 2013 4:46 pm
Posts: 359
ravarcade wrote:
@smoke:
Here is beta BAM.dll with 3rd param (Z) to in BallCloseTo:
http://www.ravarcade.pl/beta/BAM.dll
If you don't pass that 3rd param, it will be like 0 (all will work old way).


tested and it is good!
thanks.


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