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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Thu Jul 13, 2017 10:28 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1073
Location: Arkansas, USA
Gimli wrote:
Make Sure Render Arcade Room is checked under FP video settings


OK I checked it. I don't remember the room looking like this. Where did it come from?

George


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Thu Jul 13, 2017 10:38 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1073
Location: Arkansas, USA
Rav,

I have a question that I think only you can answer. I replaced two texture files on a table. One of the files was a BMP and I reduced the size from 12 MB to 5.2 MB. I replaced a second 10.5 MB BMP file with a 0.6 MB JPG file. It seems like the file size of the FPT should have been reduced by 16.7 MB but it was only reduced by 10 MB. Do you know why? The only idea I have is maybe FP compresses BMP files in some way.

George


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Fri Jul 14, 2017 12:20 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 1624
Location: Ontario, Canada
GeorgeH wrote:
Gimli wrote:
Make Sure Render Arcade Room is checked under FP video settings


OK I checked it. I don't remember the room looking like this. Where did it come from?

George


It is just a demo showing how we may have multiple gamesrooms with multiple textures.

The graphics in the demos are just grabbed from the internet and imported into the template...

Don't worry about whether you like the graphics I picked, the intention was to demonstrate the idea


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Sun Jul 16, 2017 5:24 pm 
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Joined: Thu Jun 16, 2016 2:20 pm
Posts: 46
Location: a cave
I tried the new renderingengine.dll, it keeps crashing.

Code:
------------------- BAM crash-report -------------
  BAM path: D:\Games\Future Pinball\BAM
       XML:
Loaded modules:
Future Pinball.exe : 00400000 - 01FE5000
ntdll.dll : 779C0000 - 77B40000
kernel32.dll : 77120000 - 77230000
KERNELBASE.dll : 75910000 - 75957000
COMCTL32.dll : 73C00000 - 73D9E000
msvcrt.dll : 77510000 - 775BC000
GDI32.dll : 77090000 - 77120000
USER32.dll : 75570000 - 75670000
ADVAPI32.dll : 75AD0000 - 75B71000
sechost.dll : 774C0000 - 774D9000
RPCRT4.dll : 76E30000 - 76F20000
SspiCli.dll : 75500000 - 75560000
CRYPTBASE.dll : 754F0000 - 754FC000
LPK.dll : 75680000 - 7568A000
USP10.dll : 76FB0000 - 7704D000
SHLWAPI.dll : 756C0000 - 75717000
fmod.dll : 10000000 - 10090000
MSACM32.dll : 73A00000 - 73A14000
WINMM.dll : 73A80000 - 73AB2000
ole32.dll : 75780000 - 758DD000
WSOCK32.dll : 739A0000 - 739A7000
WS2_32.dll : 77050000 - 77085000
NSI.dll : 75560000 - 75566000
Newton.dll : 01FF0000 - 02061000
libcurl.dll : 02100000 - 02174000
WLDAP32.dll : 76DE0000 - 76E25000
CRYPT32.dll : 76A40000 - 76B61000
MSASN1.dll : 75960000 - 7596C000
COMDLG32.dll : 75B80000 - 75BFB000
SHELL32.dll : 75CF0000 - 7693C000
OLEAUT32.dll : 77230000 - 772BF000
DevIL.dll : 72610000 - 72837000
MSVCP140.dll : 725A0000 - 7260D000
VCRUNTIME140.dll : 72580000 - 72595000
api-ms-win-crt-runtime-l1-1-0.dll : 72570000 - 72574000
ucrtbase.DLL : 72480000 - 72561000
api-ms-win-core-timezone-l1-1-0.dll : 72470000 - 72473000
api-ms-win-core-file-l2-1-0.dll : 72460000 - 72463000
api-ms-win-core-localization-l1-2-0.dll : 72450000 - 72453000
api-ms-win-core-synch-l1-2-0.dll : 754D0000 - 754D3000
api-ms-win-core-processthreads-l1-1-1.dll : 72440000 - 72443000
api-ms-win-core-file-l1-2-0.dll : 72430000 - 72433000
api-ms-win-crt-string-l1-1-0.dll : 72420000 - 72424000
api-ms-win-crt-heap-l1-1-0.dll : 72410000 - 72413000
api-ms-win-crt-stdio-l1-1-0.dll : 72400000 - 72404000
api-ms-win-crt-convert-l1-1-0.dll : 723F0000 - 723F4000
api-ms-win-crt-locale-l1-1-0.dll : 723E0000 - 723E3000
api-ms-win-crt-math-l1-1-0.dll : 723D0000 - 723D5000
api-ms-win-crt-multibyte-l1-1-0.dll : 723C0000 - 723C5000
api-ms-win-crt-time-l1-1-0.dll : 723B0000 - 723B3000
api-ms-win-crt-filesystem-l1-1-0.dll : 723A0000 - 723A3000
api-ms-win-crt-environment-l1-1-0.dll : 72390000 - 72393000
api-ms-win-crt-utility-l1-1-0.dll : 72380000 - 72383000
ILU.dll : 72360000 - 7237D000
ILUT.dll : 72350000 - 7235B000
OPENGL32.dll : 72280000 - 72348000
GLU32.dll : 72250000 - 72272000
DDRAW.dll : 72160000 - 72247000
DCIMAN32.dll : 72150000 - 72156000
SETUPAPI.dll : 76C40000 - 76DDD000
CFGMGR32.dll : 75690000 - 756B7000
DEVOBJ.dll : 75AB0000 - 75AC2000
dwmapi.dll : 753C0000 - 753D3000
WININET.dll : 76940000 - 76A35000
urlmon.dll : 75970000 - 75AA6000
iertutil.dll : 772C0000 - 774BB000
DINPUT8.dll : 72120000 - 72150000
apphelp.dll : 75290000 - 752DC000
AcLayers.dll : 72D50000 - 72DDD000
USERENV.dll : 73A30000 - 73A49000
profapi.dll : 75460000 - 7546B000
WINSPOOL.DRV : 72CF0000 - 72D41000
MPR.dll : 73A50000 - 73A62000
AcGenral.DLL : 72AD0000 - 72CE9000
UxTheme.dll : 753E0000 - 75460000
samcli.dll : 73A20000 - 73A2F000
VERSION.dll : 739C0000 - 739C9000
sfc.dll : 73F30000 - 73F33000
sfc_os.DLL : 72AC0000 - 72ACD000
AcXtrnal.DLL : 72860000 - 72AB9000
SHUNIMPL.DLL : 72850000 - 72856000
SortServer2003Compat.dll : 72840000 - 7284D000
IMM32.DLL : 75C00000 - 75C60000
MSCTF.dll : 76B70000 - 76C3D000
BAM.dll : 71C10000 - 72112000
PSAPI.DLL : 77990000 - 77995000
HID.DLL : 71C00000 - 71C09000
renderingengine.dll : 717E0000 - 71BF4000
--------------------------------------------------
Error code 000006BA: (unknown)

   Address: 7591C54F -> KERNELBASE.dll:0000C54F
     Flags: 00000001

  Fault Occured At $ADDRESS:7591C54F ->KERNELBASE.dll:0000C54F
         with BA 06 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

   Address: 76E55D23 -> RPCRT4.dll:00025D23
***  0 called from $ADDRESS:76E55D23
         with BA 06 00 00 01 00 00 00

   Address: 76E57DF1 -> RPCRT4.dll:00027DF1
***  1 called from $ADDRESS:76E57DF1
         with 48 B5 18 00 3C 00 00 00 A8 88 D7 06 70 82 95 48 C8 B9 18 00

   Address: 76EE011D -> RPCRT4.dll:000B011D
***  2 called from $ADDRESS:76EE011D
         with 08 18 CC 70 AA 31 CC 70 38 B9 18 00 64 B9 18 00

   Address: 70CC4062 -> UNKNOWN:70CC4062
***  3 called from $ADDRESS:70CC4062
         with 00 00 00 00 5C B9 18 00 FF FF FF FF C4 B9 18 00 00 00 00 00

   Address: 70CC3FA2 -> UNKNOWN:70CC3FA2
***  4 called from $ADDRESS:70CC3FA2
         with 00 00 00 00 F7 01 00 00 50 02 BB 70 FF FF FF FF C8 B9 18 00

   Address: 70B8212B -> UNKNOWN:70B8212B
***  5 called from $ADDRESS:70B8212B
         with 03 01 00 00 58 02 BB 70

   Address: 70B820ED -> UNKNOWN:70B820ED
***  6 called from $ADDRESS:70B820ED
         with 9A 27 B8 70 EC BD 9F 77 48 02 BB 70 00 00 00 00 00 00 00 00

   Address: 70B827B9 -> UNKNOWN:70B827B9
***  7 called from $ADDRESS:70B827B9
         with 48 02 BB 70 95 27 B8 70 00 00 00 00 00 00 00 00

   Address: 7714D64E -> kernel32.dll:0002D64E
***  8 called from $ADDRESS:7714D64E
         with 48 02 BB 70 95 27 B8 70 00 00 00 00 00 00 00 00 7A 29 B8 70

   Address: 70B81769 -> UNKNOWN:70B81769
***  9 called from $ADDRESS:70B81769
         with 8C A2 F1 04 34 EE 7C 75 E4 BA 18 00 EC BA 18 00 00 00 00 00

   Address: 757CAE76 -> ole32.dll:0004AE76
*** 10 called from $ADDRESS:757CAE76
         with 8C A2 F1 04 34 EE 7C 75 E4 BA 18 00 01 00 00 00

   Address: 757A91AD -> ole32.dll:000291AD
*** 11 called from $ADDRESS:757A91AD
         with 84 BA 18 00 34 EE 7C 75 E4 BA 18 00 A8 EB 7C 75 01 00 00 00

   Address: 757A8E72 -> ole32.dll:00028E72
*** 12 called from $ADDRESS:757A8E72
         with EC BA 18 00 00 00 00 00 F4 C0 18 00 64 C6 18 00 64 C6 18 00

   Address: 757A8C17 -> ole32.dll:00028C17
*** 13 called from $ADDRESS:757A8C17
         with 44 74 8C 75 00 00 00 00 F4 C0 18 00 64 C6 18 00 00 00 00 00

   Address: 757C3128 -> ole32.dll:00043128
*** 14 called from $ADDRESS:757C3128

_________________
life takes a lot of balls


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Mon Jul 17, 2017 2:31 am 
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Joined: Mon Mar 25, 2013 4:02 pm
Posts: 813
gibsmedat wrote:
I tried the new renderingengine.dll, it keeps crashing.

At what stage of game it crashes?
- when FP is loading
- when table is loading to FP editor
- when game is loaded, but before you can see table and game room
- you cans see game room and table but only few frame
- during game

Do you have any antivirus installed?

_________________
http://www.ravarcade.pl
Better Arcade Mode
current BAM version: v1.4-162, released: April 7, 2017


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Mon Jul 17, 2017 8:42 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 1624
Location: Ontario, Canada
Code:
------------------- BAM crash-report -------------
  renderer: GeForce 320M/integrated/SSE2
   version: 3.3.0
  BAM path: C:\Games\Future Pinball\BAM
       XML:
Loaded modules:
Future Pinball.exe : 00400000 - 01F3F000
ntdll.dll : 77BC0000 - 77D40000
kernel32.dll : 758D0000 - 759E0000
aswhookx.dll : 5F160000 - 5F18F000
KERNELBASE.dll : 76730000 - 76777000
COMCTL32.dll : 6F2B0000 - 6F44E000
msvcrt.dll : 76780000 - 7682C000
GDI32.dll : 771B0000 - 77240000
USER32.dll : 776C0000 - 777C0000
ADVAPI32.dll : 76840000 - 768E1000
sechost.dll : 76A70000 - 76A89000
RPCRT4.dll : 76AE0000 - 76BD0000
SspiCli.dll : 75710000 - 75770000
CRYPTBASE.dll : 75700000 - 7570C000
LPK.dll : 76920000 - 7692A000
USP10.dll : 775F0000 - 7768D000
SHLWAPI.dll : 766D0000 - 76727000
fmod.dll : 10000000 - 10096000
MSACM32.dll : 6FB80000 - 6FB94000
WINMM.dll : 704D0000 - 70502000
ole32.dll : 76BE0000 - 76D3C000
WSOCK32.dll : 72F00000 - 72F07000
WS2_32.dll : 77170000 - 771A5000
NSI.dll : 76BD0000 - 76BD6000
Newton.dll : 01F40000 - 01FB1000
libcurl.dll : 01FC0000 - 0205D000
COMDLG32.dll : 759E0000 - 75A5B000
SHELL32.dll : 75A60000 - 766AC000
OLEAUT32.dll : 75840000 - 758CF000
DevIL.dll : 021B0000 - 02323000
ILU.dll : 00390000 - 003A3000
ILUT.dll : 003B0000 - 003BD000
GLU32.dll : 6E700000 - 6E722000
OPENGL32.dll : 62520000 - 625E8000
DDRAW.dll : 6A620000 - 6A707000
DCIMAN32.dll : 6FB60000 - 6FB66000
SETUPAPI.dll : 76D40000 - 76EDD000
CFGMGR32.dll : 77140000 - 77167000
DEVOBJ.dll : 766B0000 - 766C2000
dwmapi.dll : 70370000 - 70383000
WININET.dll : 772A0000 - 77395000
urlmon.dll : 76930000 - 76A66000
CRYPT32.dll : 77430000 - 7754E000
MSASN1.dll : 76830000 - 7683C000
iertutil.dll : 76EE0000 - 770DB000
DINPUT8.dll : 6E730000 - 6E760000
apphelp.dll : 71060000 - 710AC000
AcLayers.dll : 6EC50000 - 6ECDD000
USERENV.dll : 72020000 - 72037000
profapi.dll : 72010000 - 7201B000
WINSPOOL.DRV : 755D0000 - 75621000
MPR.dll : 6EC30000 - 6EC42000
AcGenral.DLL : 62090000 - 622A8000
UxTheme.dll : 70FE0000 - 71060000
samcli.dll : 75360000 - 7536F000
VERSION.dll : 75630000 - 75639000
sfc.dll : 75350000 - 75353000
sfc_os.DLL : 75340000 - 7534D000
AcXtrnal.DLL : 614A0000 - 616F9000
SHUNIMPL.DLL : 6E9F0000 - 6E9F6000
SortServer2003Compat.dll : 6E6F0000 - 6E6FD000
IMM32.DLL : 770E0000 - 77140000
MSCTF.dll : 75770000 - 7583C000
BAM.dll : 5ACF0000 - 5B1F2000
PSAPI.DLL : 77B90000 - 77B95000
HID.DLL : 6E6E0000 - 6E6E9000
renderingengine.dll : 5BB10000 - 5BF24000
--------------------------------------------------
Error code C0000005: ACCESS VIOLATION

   Address: 5AD56566 -> BAM.dll:00066566
     Flags: 00000000

  Fault Occured At $ADDRESS:5AD56566 ->BAM.dll:00066566
         with 50 E1 10 0B 00 00 00 00 19 96 2E 30 FC E7 18 00 A0 8E 3D 4F

   Address: 5AD5726B -> BAM.dll:0006726B
***  0 called from $ADDRESS:5AD5726B
         with 6C 02 BA 02 88 02 BA 02 00 00 00 00

   Address: 5AD21321 -> BAM.dll:00031321
***  1 called from $ADDRESS:5AD21321
         with 60 45 71 09 6C 02 BA 02 88 02 BA 02 00 00 00 00 EC D3 4B 09

   Address: 75853E75 -> OLEAUT32.dll:00013E75
***  2 called from $ADDRESS:75853E75
         with 60 45 71 09 F8 00 00 00 04 00 00 00 0A 00 00 00 03 00 00 00

   Address: 75853CEF -> OLEAUT32.dll:00013CEF
***  3 called from $ADDRESS:75853CEF
         with E4 55 89 50 60 45 71 09 00 00 00 00 01 00 00 00 24 EA 18 00

   Address: 7585C522 -> OLEAUT32.dll:0001C522
***  4 called from $ADDRESS:7585C522
         with 60 45 71 09 E4 55 89 50 39 00 00 00 01 00 00 00 24 EA 18 00

   Address: 5AD22A73 -> BAM.dll:00032A73
***  5 called from $ADDRESS:5AD22A73
         with 60 45 71 09 39 00 00 00 0C 19 43 61 09 04 00 00 01 00 00 00

   Address: 6143371B -> UNKNOWN:6143371B
***  6 called from $ADDRESS:6143371B
         with 50 64 BA 52 60 45 71 09 39 00 00 00 0C 19 43 61 09 04 00 00

   Address: 6143368B -> UNKNOWN:6143368B
***  7 called from $ADDRESS:6143368B
         with 50 64 BA 52 60 45 71 09 39 00 00 00 0C 19 43 61 09 04 00 00

   Address: 614330A5 -> UNKNOWN:614330A5
***  8 called from $ADDRESS:614330A5
         with 50 64 BA 52 60 45 71 09 39 00 00 00 00 00 00 00 00 00 00 00

   Address: 614335A1 -> UNKNOWN:614335A1
***  9 called from $ADDRESS:614335A1
         with 50 64 BA 52 60 45 71 09 39 00 00 00 01 00 00 00 00 00 00 00

   Address: 61433628 -> UNKNOWN:61433628
*** 10 called from $ADDRESS:61433628
         with D0 EC 18 00 32 C0 78 31 00 00 00 00 38 52 B8 52 D0 EC 18 00

   Address: 61434FF6 -> UNKNOWN:61434FF6
*** 11 called from $ADDRESS:61434FF6
         with D0 EC 18 00 38 52 B8 52 50 64 BA 52 10 8D B7 02 60 F2 18 00

   Address: 61434F79 -> UNKNOWN:61434F79
*** 12 called from $ADDRESS:61434F79
         with D0 EC 18 00 01 00 00 00 E0 8E 3D 4F F0 8E 3D 4F 00 00 00 00

   Address: 6143512B -> UNKNOWN:6143512B
*** 13 called from $ADDRESS:6143512B
         with 38 52 B8 52 20 EE 18 00 01 00 00 00 10 EE 18 00 60 ED 18 00

   Address: 61442934 -> UNKNOWN:61442934
*** 14 called from $ADDRESS:61442934


my system still crashes also Rav, see crash log.
It occurs after I have loaded table and press "c" key, which calls for new texture in script..


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Mon Jul 17, 2017 12:41 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 1624
Location: Ontario, Canada
ravarcade wrote:
BAM update.

http://www.ravarcade.pl/files/bam-setup.exe
http://www.ravarcade.pl/files/BAM_v1.4-180.zip

Changed files:
BAM.dll, renderingengine.dll, Kinect.dll, Kinect2.dll, Simple CAM.dll, PS3Eye.dll, ModelImporter.exe
You have to update all used files. If you update only BAM.dll and try to keep old renderingengine.dll it will crash.

Change log:
- All updates from beta
- On all FP objects with name and textures you can change texture from script:
Code:
'  First texture:
xBAM.SetTexture "fpObjectName", "TextureName", 0

'  If object have more than one... second texture you will change with:
xBAM.SetTexture "fpObjectName", "TextureName", 1

'  ... and third texture
xBAM.SetTexture "fpObjectName", "TextureName", 2



Thanks Rafal!!!!It works wonderfully on my office computer (crashes on my home laptop as above post)
I misunderstood the code above...


Procedure:
1. Make sure the textures you will be swapping are loaded in VRAM by assigning them to Surfaces (each surface can have 3 textures loaded: under top, side and enamel map, these assignments aren't relevant, just a way of loading textures)
2.for objects with one texture like "first texture" in above script, if you want to swap "first texture" then the code below swaps it.

Code:
'  First texture:
xBAM.SetTexture "fpObjectName", "TextureName", 0

'to switch First texture to something else:
xBAM.SetTexture "fpObjectName", "NextTextureName", 0


notice in above code this is still "first texture" and so it stays as "0"
Here's the link, the updated demo table:
https://www.dropbox.com/s/xgv5b9x2l9son ... s.fpt?dl=0

So again:
"B" toggles Default FP room on/off
"z" key toggles Cube Room On
"V" chooses Cube Room Texture 1 (Burgandy Room)
"C" chooses Cube Room Texture 2 (Sky Room) Crashes on my laptop
"x" chooses Happy Cab Room

I will continue to refine the process, this opens up a world of possiblities :o


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Mon Jul 17, 2017 4:23 pm 
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Joined: Mon Mar 25, 2013 4:02 pm
Posts: 813
@Gimli:
In this thread i have 2 BAM_Crash.logs from you.
First one was adressed in fixed "renderingengine.dll". Error occurs in "renderingengine.dll" in code used for debuging. It is removed.

Second BAM_Crash.log from you.
Error occurs in code used to modify memory of fp-toy-object. Right now i don't know if problem is in different FP version or error in script (wrong texture).
So, we need to know, if problem is in script, FP.exe or BAM.dll.
Here is my "SetTextureDemo" table:
http:\\www.ravarcade.pl/beta/SetTextureDemo.fpt
Image

With keys X,C,V you can change between 3 colors: red, blue, white. On table are all object-types capable to change texture. So, if this table works and you can see change on all object then "fp.exe" is ok, "bam.dll" is ok and your script is "broken".
If it crash, when i will need "BAM_Crash.log" & "FP.exe".

@gibsmedat:
BAM_Crash.log only tells me, that we have different error than Gilmli. Problem is more complicated, because error occurs outside my code. Nothing in log don't point to any line BAM.dll or "renderingengine.dll". So all i know, that it may be result of changes made by my code, but i don't have any clue what is changed wrong.
I also don't have any computer where i can reproduce same error.

_________________
http://www.ravarcade.pl
Better Arcade Mode
current BAM version: v1.4-162, released: April 7, 2017


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Mon Jul 17, 2017 5:14 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 1624
Location: Ontario, Canada
https://youtu.be/oL-NCVlcy2E


thanks rav
https://www.dropbox.com/s/xgv5b9x2l9son ... s.fpt?dl=0

Here is an update with the textures of an adjacent table model also being swapped
As well as the main table apron.

Is there a way to swap the main table playfield, cabinet and translite images too?

Awesome work Rafal ! :lol:


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 Post subject: Re: Better Arcade Mode - MOD for Future Pinball
 Post Posted: Tue Jul 18, 2017 8:29 am 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 1624
Location: Ontario, Canada
Hi Rav,
your demo table crashes when I press x,c or v

My FP.exe is original FP
https://www.dropbox.com/s/5pcam661wqmml ... l.exe?dl=0
It also crashes with FP2.5R2.exe version on my laptop

So I don't think it is FP.exe or Script



Code:
------------------- BAM crash-report -------------
  renderer: GeForce 320M/integrated/SSE2
   version: 3.3.0
  BAM path: C:\Games\Future Pinball\BAM
       XML:
Loaded modules:
Future Pinball.exe : 00400000 - 01F3F000
ntdll.dll : 77BC0000 - 77D40000
kernel32.dll : 758D0000 - 759E0000
aswhookx.dll : 5F160000 - 5F18F000
KERNELBASE.dll : 76730000 - 76777000
COMCTL32.dll : 6F2B0000 - 6F44E000
msvcrt.dll : 76780000 - 7682C000
GDI32.dll : 771B0000 - 77240000
USER32.dll : 776C0000 - 777C0000
ADVAPI32.dll : 76840000 - 768E1000
sechost.dll : 76A70000 - 76A89000
RPCRT4.dll : 76AE0000 - 76BD0000
SspiCli.dll : 75710000 - 75770000
CRYPTBASE.dll : 75700000 - 7570C000
LPK.dll : 76920000 - 7692A000
USP10.dll : 775F0000 - 7768D000
SHLWAPI.dll : 766D0000 - 76727000
fmod.dll : 10000000 - 10096000
MSACM32.dll : 6FB80000 - 6FB94000
WINMM.dll : 704D0000 - 70502000
ole32.dll : 76BE0000 - 76D3C000
WSOCK32.dll : 72F00000 - 72F07000
WS2_32.dll : 77170000 - 771A5000
NSI.dll : 76BD0000 - 76BD6000
Newton.dll : 01F40000 - 01FB1000
libcurl.dll : 01FC0000 - 0205D000
COMDLG32.dll : 759E0000 - 75A5B000
SHELL32.dll : 75A60000 - 766AC000
OLEAUT32.dll : 75840000 - 758CF000
DevIL.dll : 02340000 - 024B3000
ILU.dll : 00390000 - 003A3000
ILUT.dll : 003B0000 - 003BD000
GLU32.dll : 6E700000 - 6E722000
OPENGL32.dll : 62520000 - 625E8000
DDRAW.dll : 6A620000 - 6A707000
DCIMAN32.dll : 73FF0000 - 73FF6000
SETUPAPI.dll : 76D40000 - 76EDD000
CFGMGR32.dll : 77140000 - 77167000
DEVOBJ.dll : 766B0000 - 766C2000
dwmapi.dll : 70370000 - 70383000
WININET.dll : 772A0000 - 77395000
urlmon.dll : 76930000 - 76A66000
CRYPT32.dll : 77430000 - 7754E000
MSASN1.dll : 76830000 - 7683C000
iertutil.dll : 76EE0000 - 770DB000
DINPUT8.dll : 6E730000 - 6E760000
apphelp.dll : 71060000 - 710AC000
AcLayers.dll : 6EC50000 - 6ECDD000
USERENV.dll : 72020000 - 72037000
profapi.dll : 72010000 - 7201B000
WINSPOOL.DRV : 755D0000 - 75621000
MPR.dll : 6EC30000 - 6EC42000
AcGenral.DLL : 614E0000 - 616F8000
UxTheme.dll : 70FE0000 - 71060000
samcli.dll : 75360000 - 7536F000
VERSION.dll : 75630000 - 75639000
sfc.dll : 75350000 - 75353000
sfc_os.DLL : 75340000 - 7534D000
AcXtrnal.DLL : 5B740000 - 5B999000
SHUNIMPL.DLL : 6E9F0000 - 6E9F6000
SortServer2003Compat.dll : 6E6E0000 - 6E6ED000
IMM32.DLL : 770E0000 - 77140000
MSCTF.dll : 75770000 - 7583C000
BAM.dll : 59650000 - 59B52000
PSAPI.DLL : 77B90000 - 77B95000
HID.DLL : 6E6F0000 - 6E6F9000
renderingengine.dll : 5B320000 - 5B734000
--------------------------------------------------
Error code C0000005: ACCESS VIOLATION

   Address: 596B6461 -> BAM.dll:00066461
     Flags: 00000000

  Fault Occured At $ADDRESS:596B6461 ->BAM.dll:00066461
         with A8 66 6B 0A 00 00 00 00 46 77 AB AE B8 E5 18 00 80 F5 BF 51

   Address: 596B726B -> BAM.dll:0006726B
***  0 called from $ADDRESS:596B726B
         with 18 F8 63 52 FC 3A 8B 56 00 00 00 00

   Address: 59681321 -> BAM.dll:00031321
***  1 called from $ADDRESS:59681321
         with 08 6C CE 4D 18 F8 63 52 FC 3A 8B 56 00 00 00 00 E4 01 EC 04

   Address: 75853E75 -> OLEAUT32.dll:00013E75
***  2 called from $ADDRESS:75853E75
         with 08 6C CE 4D F8 00 00 00 04 00 00 00 0A 00 00 00 03 00 00 00

   Address: 75853CEF -> OLEAUT32.dll:00013CEF
***  3 called from $ADDRESS:75853CEF
         with 5C C6 EF 04 08 6C CE 4D 00 00 00 00 01 00 00 00 E0 E7 18 00

   Address: 7585C522 -> OLEAUT32.dll:0001C522
***  4 called from $ADDRESS:7585C522
         with 08 6C CE 4D 5C C6 EF 04 39 00 00 00 01 00 00 00 E0 E7 18 00

   Address: 59682A73 -> BAM.dll:00032A73
***  5 called from $ADDRESS:59682A73
         with 08 6C CE 4D 39 00 00 00 0C 19 1C 62 09 04 00 00 01 00 00 00

   Address: 621C371B -> UNKNOWN:621C371B
***  6 called from $ADDRESS:621C371B
         with 90 63 6A 52 08 6C CE 4D 39 00 00 00 0C 19 1C 62 09 04 00 00

   Address: 621C368B -> UNKNOWN:621C368B
***  7 called from $ADDRESS:621C368B
         with 90 63 6A 52 08 6C CE 4D 39 00 00 00 0C 19 1C 62 09 04 00 00

   Address: 621C30A5 -> UNKNOWN:621C30A5
***  8 called from $ADDRESS:621C30A5
         with 90 63 6A 52 08 6C CE 4D 39 00 00 00 00 00 00 00 00 00 00 00

   Address: 621C35A1 -> UNKNOWN:621C35A1
***  9 called from $ADDRESS:621C35A1
         with 90 63 6A 52 08 6C CE 4D 39 00 00 00 01 00 00 00 00 00 00 00

   Address: 621C3628 -> UNKNOWN:621C3628
*** 10 called from $ADDRESS:621C3628
         with 38 EB 18 00 68 BD E7 8F 03 00 00 00 78 51 68 52 C0 EB 18 00

   Address: 621C4FF6 -> UNKNOWN:621C4FF6
*** 11 called from $ADDRESS:621C4FF6
         with 38 EB 18 00 0C EC 63 52 90 63 6A 52 78 8C FF 03 C0 EB 18 00

   Address: 621C4F79 -> UNKNOWN:621C4F79
*** 12 called from $ADDRESS:621C4F79
         with 38 EB 18 00 03 00 00 00 C0 F5 BF 51 00 00 00 00 00 00 00 00

   Address: 621C586E -> UNKNOWN:621C586E
*** 13 called from $ADDRESS:621C586E
         with D0 EC 18 00 B4 BF E7 8F 00 00 00 00 30 51 68 52 D0 EC 18 00

   Address: 621C4FF6 -> UNKNOWN:621C4FF6
*** 14 called from $ADDRESS:621C4FF6


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