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 Post subject: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 4:27 am 
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Location: Lyon, France
Thx to my friends of GoPinball ... I'm diving again in psdb code ;)

I have add a resource section, mainly targeted to table builder for sharing resources (models, fonts - yes Steve I didn't forget it, textures etc ...)

I planned to add HyperSpin ressource as well, but I've figured a new idea, as it's better to be tied to table itself (targeted to players) ... I'll explain it a bit later.

I'm currenty finishing some internals things, and I'll bother you to help me list all needed resources

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 4:35 am 
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this is a really great news!

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 5:16 am 
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First, resources will be categorized by type and subtype. Help me please with this list, any comments are welcome.
( list like that:
:arrow: type
\_ subtype
)

:arrow: models
\_ AutoPlunger
\_ Bulb
\_ Bumper Base
\_ Bumper Cap
\_ Diverter
\_ Drop Target
\_ EmKicker
\_ Flasher
\_ Flipper
\_ Gate
\_ Kicker
\_ Lane Guide
\_ Ornament
\_ Peg
\_ Popup
\_ RampModel
\_ RampWireEnder
\_ Rubber
\_ Spinner
\_ SpinningDisk
\_ Target
\_ Toy
\_ Trigger
\_ TriggerOpto

:arrow: models texture ? I dont know if needed, we could add them as images on the model entry ? all picture would be previsualable, and you will download only selected ones.

:arrow: dmd fonts
\_ none

:arrow: table gfx (plastics, playfield, backglass, etc ... )
\_ none : I think it's better to have one entry per table, with all resources in it. Images will be previsuable and you will download only selected ones.

:arrow: binaries / libraries / tools / docs ? Should I make one type and several subtypes, or directecly several types ?

thinking of other need ?

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 5:27 am 
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Joined: Fri Jul 02, 2010 4:32 am
Posts: 1695
scripts / script samples

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Help us improve the PinSimDB Database.
How to add your table or fill missing information : viewtopic.php?f=72&p=34257#p34257


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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 5:40 am 
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oh yes! script...!

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 5:47 am 
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ok, and for this, any suggestions ?

binaries / libraries / tools / docs ? Should I make one type and several subtypes, or directecly several types ?

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 5:55 am 
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I don't know what is binaries but isn't that libraries already under the models sub section?

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 5:57 am 
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binaries is maybe not the best word, it'll be used for FP exe (it's a table entry for now)

libraries are for exemple Greywolf libs

tools : FPM editor, GfxéDmdf, etc ....

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 6:20 am 
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Joined: Mon Feb 27, 2012 10:39 am
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ahh.. ok..subsection then

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 Post subject: Re: WIP : resources section and more
 Post Posted: Tue Dec 11, 2012 11:30 am 
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tomorrow I'll add missing translations and types/subtypes, but almost everything is here ;)

I think I'll release it 'as it' so you can test by yourself and give me feedback, there is room of improvements.

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