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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Wed Jun 15, 2016 4:56 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1575
Location: Arkansas, USA
franzleo wrote:
GeorgeH wrote:
......I was playing version 1.3 and got several balls on the table because I got more than one multiball at the same time. Anyway I got a meditation error script error line 756 for Drain.DestroyBall.......


My line 756 is (in Case 1):
Code:
             HudSeg2.QueueText "          "&nvCredits


Can you show me what is the script of your line 756 ?
Thank you
Gianfranco


I must have been looking at the wrong line when I said it was Drain.DestroyBall. You are correct it is:
Code:
 HudSeg2.QueueText "          "&nvCredits


George


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Thu Jun 16, 2016 1:29 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 1063
Location: Turin-ITALY
GeorgeH wrote:
....You are correct it is:
Code:
 HudSeg2.QueueText "          "&nvCredits
.....


I can not understand ..... the problem is not the value of nvCredits ...... I tried to put all the possible values ..... even negative.
It is not a syntax error ...... so do not know what to do.
Maybe having a wall that prevents the output of the ball, they can create weird situations. But I tried to play even with 6 balls, but it all worked well.
However I sent to all version 1.4 with some modifications. :( :(
regards
Gianfranco


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Thu Jun 16, 2016 3:03 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2014
Location: Ontario, Canada
I have tested previous version extensively , I just check this one and i would say....it is ready to go!

I prefer the plunger timer set to 70 instead of 150.
I think it makes the plunger move more smoothly



see video's below

video 1 plunger timer at 150
video 2 plunger timer at 70



You do not have the required permissions to view the files attached to this post.


Last edited by Gimli on Thu Jun 16, 2016 5:34 pm, edited 1 time in total.

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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Thu Jun 16, 2016 3:06 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2014
Location: Ontario, Canada


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Thu Jun 16, 2016 6:36 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2014
Location: Ontario, Canada
I just discovered a minor target bug....it only happens when you have target1 down,

and if you hit target2 and target3 at the same time then both target2 and target3 will pop back up (target2 is supposed to stay down). It happens because

Sub RetardDrop_Expired
DropTarget2.SolenoidPulse()
DropTarget3.SolenoidPulse()

bug goes away with this:

Code:
Sub RetardDrop_Expired()
    DropTarget3.SolenoidPulse()
    If Light1.State = BulbBlink then DropTarget2.SolenoidPulse() 'Gimli


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Wed Jun 22, 2016 12:58 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 1063
Location: Turin-ITALY
Gimli wrote:
...I just discovered a minor target bug....


I made the changes you proposed. :)

Placed on PinSimDB.
It will soon be available.
A greetings to all

Gianfranco


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Wed Jun 22, 2016 7:06 pm 
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Joined: Wed May 13, 2015 5:49 pm
Posts: 190
very nice, thank you
I hope this fix line 765


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Wed Jun 22, 2016 8:07 pm 
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Joined: Mon Jan 27, 2014 12:36 pm
Posts: 2014
Location: Ontario, Canada
That's great GF!

you did an amazing job on Genesis!!
Thank you!!!


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Thu Jun 23, 2016 6:07 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1575
Location: Arkansas, USA
I'd say go ahead and publish. If we find any more problems, we can fix them in the next rev. If you want, you can send me the most current rev and I can apply my custom physics to it.

George


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 Post subject: Re: Genesis - Gottlieb 1986
 Post Posted: Fri Jun 24, 2016 8:51 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 1063
Location: Turin-ITALY
starac wrote:
very nice, thank you.I hope this fix line 765


In pinSimDB you wrote that you getting the error at line 765. I understand you correctly? If yes , let me know something more.
Thank you


I HAVE TO THANK A LOT GIN, GIMLI and GEORGEH FOR THEIR WORK TEST. Although they demolished psychologically me, because they are too volcanic.... :mrgreen:

Gianfranco


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