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 Post subject: Buccaneer (Gottlieb 1976)
 Post Posted: Sat Oct 17, 2015 11:32 pm 
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Joined: Wed Feb 19, 2014 12:37 am
Posts: 34
If I change it to 3 Balls per game, It starts on the 3rd ball and The Game Over light is on all the time, What else needs to be done


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 Post subject: Re: Buccaneer (Gottlieb 1976)
 Post Posted: Sun Oct 18, 2015 3:41 am 
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Joined: Fri Nov 22, 2013 8:25 am
Posts: 157
Is it this table?
Gottlieb Buccaneer 1.0 by monnezzasat 2015-04-23
http://www.pinsimdb.org/pinball/table-1 ... _buccaneer


search for :arrow: nvballspergame

Code:
nvballspergame=5 'set to 3 or 5 balls per game



search for :arrow: Sub Balllights()

Code:
Sub Balllights()

   if nvballspergame=5 then
      if BallsRemaining(CurrentPlayer)=0 then ball5.State = BulbOff:Gameover.State = BulbOn:'OverlayBalls.fadeout
      if BallsRemaining(CurrentPlayer)=1 then ball5.State = BulbOn: ball4.State = BulbOff:OverlayBalls.frame 5
      if BallsRemaining(CurrentPlayer)=2 then ball4.State = BulbOn: ball3.State = BulbOff:OverlayBalls.frame 4
      if BallsRemaining(CurrentPlayer)=3 then ball3.State = BulbOn: ball2.State = BulbOff:OverlayBalls.frame 3
      If BallsRemaining(CurrentPlayer)=4 then ball2.State = BulbOn: ball1.State = BulbOff:OverlayBalls.frame 2
      if BallsRemaining(CurrentPlayer)=5 then ball1.State = BulbOn: Gameover.State = BulbOff:OverlayBalls.frame 1
   end if

   if nvballspergame=3 then
      if BallsRemaining(CurrentPlayer)=0 then ball3.State = BulbOff:Gameover.State = BulbOn:'OverlayBalls.fadeout
      if BallsRemaining(CurrentPlayer)=1 then ball3.State = BulbOn: ball2.State = BulbOff:OverlayBalls.frame 3
      if BallsRemaining(CurrentPlayer)=2 then ball2.State = BulbOn: ball1.State = BulbOff:OverlayBalls.frame 2
      if BallsRemaining(CurrentPlayer)=3 then ball1.State = BulbOn: Gameover.State = BulbOff:OverlayBalls.frame 1
   end if

end sub


8-)


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 Post subject: Re: Buccaneer (Gottlieb 1976)
 Post Posted: Sun Oct 18, 2015 12:25 pm 
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Joined: Wed Feb 19, 2014 12:37 am
Posts: 34
miownkhan wrote:
Is it this table?
Gottlieb Buccaneer 1.0 by monnezzasat 2015-04-23
http://www.pinsimdb.org/pinball/table-1 ... _buccaneer


search for :arrow: nvballspergame

Code:
nvballspergame=5 'set to 3 or 5 balls per game



search for :arrow: Sub Balllights()

Code:
Sub Balllights()

   if nvballspergame=5 then
      if BallsRemaining(CurrentPlayer)=0 then ball5.State = BulbOff:Gameover.State = BulbOn:'OverlayBalls.fadeout
      if BallsRemaining(CurrentPlayer)=1 then ball5.State = BulbOn: ball4.State = BulbOff:OverlayBalls.frame 5
      if BallsRemaining(CurrentPlayer)=2 then ball4.State = BulbOn: ball3.State = BulbOff:OverlayBalls.frame 4
      if BallsRemaining(CurrentPlayer)=3 then ball3.State = BulbOn: ball2.State = BulbOff:OverlayBalls.frame 3
      If BallsRemaining(CurrentPlayer)=4 then ball2.State = BulbOn: ball1.State = BulbOff:OverlayBalls.frame 2
      if BallsRemaining(CurrentPlayer)=5 then ball1.State = BulbOn: Gameover.State = BulbOff:OverlayBalls.frame 1
   end if

   if nvballspergame=3 then
      if BallsRemaining(CurrentPlayer)=0 then ball3.State = BulbOff:Gameover.State = BulbOn:'OverlayBalls.fadeout
      if BallsRemaining(CurrentPlayer)=1 then ball3.State = BulbOn: ball2.State = BulbOff:OverlayBalls.frame 3
      if BallsRemaining(CurrentPlayer)=2 then ball2.State = BulbOn: ball1.State = BulbOff:OverlayBalls.frame 2
      if BallsRemaining(CurrentPlayer)=3 then ball1.State = BulbOn: Gameover.State = BulbOff:OverlayBalls.frame 1
   end if

end sub


8-)

All set thanks


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 Post subject: Re: Buccaneer (Gottlieb 1976)
 Post Posted: Mon Oct 19, 2015 6:04 am 
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Joined: Tue Nov 19, 2013 10:29 am
Posts: 567
Thanx Miownkhan!


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