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It is currently Mon Jan 18, 2021 9:05 pm All times are UTC - 5 hours [ DST ]
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Oraclus
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Post subject: Re: 2001 A Space Odyssey Posted: Thu Nov 29, 2012 5:19 pm |
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Joined: Thu Nov 15, 2012 9:21 pm Posts: 214 Location: cologne/germany
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bil wrote: The project begins to take shape This could become very beautiful, I await with impatience the result You are gifted Oraclus  thank you, i just reactivated some old demo-scene-friends to help me out with 3d, gfx and sound... should be a peace o' cake from now on... iGi edit: my daily random youtube link: https://www.youtube.com/watch?v=OyVjdQXNs9s
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Oraclus
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 10:50 am |
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Joined: Thu Nov 15, 2012 9:21 pm Posts: 214 Location: cologne/germany
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here we go again... 2 new movies. 1st for the falling tapir or what that animal is for the "prey collect" gobbler in the bumper area. +code for that gobbler, it now collects 1m + every bumper hit. like in TAF the graveyard or in TZ the square... 2nd for the H-A-L targets and HALs eye. a shitload of random awards when you shoot HALs-eye (kicker left of the ramp) that was very easy to implement, but first you have to shoot them H-A-L targets. for testing surposes, you only have to hit one of the HAL targets to activate the eye. look at "sub ResetHalLights" and turn them bulbs off, thats the way it should really work. current hal-minimode-awards: 1 collect prey, 2 kickback, 3 bonus x+1, 4 prey + 3m, 5 5m, 6 10m, 7 20m... i think it would be prettier when its like the mirror (FH) or mansion (TAF). and when all of the modes/awards are completed a superfrenzy, special or something... i want a story-mode following the movie via the monolith and then these hal-mini-modes-awards so that you have some extra action and goals to go for... table link: http://www.file-upload.net/download-687 ... 7.rar.htmlsome music: https://www.youtube.com/watch?v=CEwKCu0P89c
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bil
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 12:14 pm |
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Joined: Wed Dec 29, 2010 6:20 am Posts: 1919
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Thank you for this interesting beta version, the film atmosphere that I saw long ago is successful 
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Oraclus
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 12:23 pm |
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Joined: Thu Nov 15, 2012 9:21 pm Posts: 214 Location: cologne/germany
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for the downloaders of beta7 (is it only "bil" who downloads my betas? i tought ppl r crazy for betas, but i only get like 3-10 donwloads)
remove CurrentHalMode = 0 in the last lines of the script, as it will reset the current.mode, so hals random award "prey" wont work, the timer expects that mode, but gets reset before it counts out...
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skolomir
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 2:17 pm |
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Joined: Thu Mar 22, 2012 4:46 pm Posts: 30
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Be patient, I downloaded all your bete versions. Finally result you will see when you upload your finally project. Continue to improve your project and don't lose your courage.
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bil
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 2:23 pm |
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Joined: Wed Dec 29, 2010 6:20 am Posts: 1919
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I swear I did once download  Edit: Skolomir is right .. do not get discouraged 
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Oraclus
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 3:18 pm |
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Joined: Thu Nov 15, 2012 9:21 pm Posts: 214 Location: cologne/germany
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skolomir
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 5:03 pm |
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Joined: Thu Mar 22, 2012 4:46 pm Posts: 30
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I live in Serbia. The capital of Serbia, Belgrade, is among the largest cities in East-Central Europe. My hobby is writing and I know how much is hard to be popular. But, when you are artist it is nice to obesrve own ore someone else artwork in creation (progress) through all steps.
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Oraclus
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 5:08 pm |
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Joined: Thu Nov 15, 2012 9:21 pm Posts: 214 Location: cologne/germany
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skolomir wrote: I live in Serbia. The capital of Serbia, Belgrade, is among the largest cities in East-Central Europe. My hobby is writing and I know how much is hard to be popular. But, when you are artist it is nice to obesrve own ore someone else artwork in creation (progress) through all steps. slushaj cobane!  meni cale srbin! keva madjarica!  ime mi je Igor, a tvoje?! LMAO! serbians! edit: pa sad cu da zaplacem! im nas svuda, a sta ti to pratis? izvini za cobana...
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skolomir
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Post subject: Re: 2001 A Space Odyssey Posted: Sat Dec 01, 2012 7:26 pm |
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Joined: Thu Mar 22, 2012 4:46 pm Posts: 30
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Zašto pratim? Zato što je lepo gledati delo u nastanku, bez obzira na to kojoj grani umernosti pripada (ko ne bi voleo da ne baci pogled na razvojne faze Leonardove Mona Lize, a ceni Leonarda kao umetnika?). Osim na tvojoj, ja ovde ne videh razvojne faze nastanka ni jedne druge table, već samo gotove ili one za testere. Ako si mislio zašto pratim ove flipere, zato što je to po meni jedan od složenijih vidova digitalno-analogne zabave, a svaka tabla je po jedan mali svet. Slatko sam se nasmejao kada sam video srpski komentar, nisam očekivao nikog iz ovih krajeva da se zanima sa stvaranje flipera, ali sa druge strane logično je, jer je taj vid zabave izumro u ovim krajevima. Ako već nisi, obrati pažnju na Slamtilta i Glxb, mislim da ovde imaš najviše njihovih tabli. Bilo bi lepo da se na tvojoj tabli nađe nešto originalno, nešto što ne mogu pravi fiperi da ponude. Tako bi sigurno povećao daunloud. Slamtilt je, recimo, ubacio putujuću loptu kroz vreme u frliper "Povratak u budućnost". Samo da znaš, na ovom sam sajtu godinu dana, a ti si prvi čovek koji je dobio od mene komentar.
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