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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 17, 2011 12:22 am 
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Joined: Tue Nov 16, 2010 10:00 pm
Posts: 183
Location: germany, schwabenland
if you still need the taxi sounds, i can upload them.
i`ve never played the table in real, but i really like the nearly classical layout.

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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 17, 2011 12:35 pm 
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Joined: Fri Oct 22, 2010 6:41 pm
Posts: 893
Location: France
hello players pinball!

Good! The playfield is finished, the scriptures and the main lights are in place.
I will now turn to plastics and drawings of ramps, before revising the Spinout ...

onlinechaos, I always need the sounds, if you have them it's great!

Helirist, thank you for looking, I also look for a lot of time on the net, but to no avail either ...

wild, it remains almost the script for funhouse, but I do not control at all ... is more complex than whirlwind (and I struggled to do the script, it lacks several things that I have not managed to do), I expect a better understanding before I attack .. but if someone want to do the script, he does not hesitate!

without light
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Recreated Pinball: Whirlwind ; Taxi ; Funhouse ; Jokerz ; POTO.
Original Pinball: Wipeout ; Monster-Hunter
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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 17, 2011 12:36 pm 
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With Light
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Drakko.


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Recreated Pinball: Whirlwind ; Taxi ; Funhouse ; Jokerz ; POTO.
Original Pinball: Wipeout ; Monster-Hunter
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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 17, 2011 2:37 pm 
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Joined: Tue Nov 16, 2010 10:00 pm
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Location: germany, schwabenland
looks great, can`t await the release ...
hope this helps you:
http://www.megaupload.com/?d=06RAF2O8

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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 17, 2011 3:02 pm 
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Joined: Fri Dec 03, 2010 9:06 am
Posts: 1114
Location: Kassel/Germany
Woww drakko, you work is fantastic and this Playfield is so nice and clean. Simply, awesome. :)

@onlinechaos, great that you have the sound. 8-)


Stefan

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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 17, 2011 3:40 pm 
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Joined: Fri Oct 22, 2010 6:41 pm
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thank you onlinechaos, I just download the file, I now have the main music games, I'll integrate them quickly :D

I still find the sounds of the game now. :mrgreen:

Drakko

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 Post subject: Re: wip: TAXI
 Post Posted: Sat Jul 23, 2011 7:08 am 
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Joined: Fri Oct 22, 2010 6:41 pm
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Location: France
hello friends,

The graphics is almost finished, still some plastics, and especially finalize the (damn) Spinout!
I have another problem, I can not hide a EmKicker, I tried several solutions, but nothing to do ... :evil:
for sounds, good news! I followed the tutorial of Magnox (which seems impossible the first time I read it, but really easy, finally!) and I begin to gather little by little the tracks, it's just a matter of time! :D
Attachment:
6.jpg


Drakko


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Recreated Pinball: Whirlwind ; Taxi ; Funhouse ; Jokerz ; POTO.
Original Pinball: Wipeout ; Monster-Hunter
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 Post subject: Re: wip: TAXI
 Post Posted: Sun Jul 24, 2011 11:27 pm 
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Joined: Sun Jul 24, 2011 9:41 pm
Posts: 70
You could also record the sound from the game direct from tv if u buy/rent Williams Hall of Fame pinball for ps3 or xbox360:)
Great work so far!


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 Post subject: Re: wip: TAXI
 Post Posted: Mon Jul 25, 2011 3:20 am 
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Joined: Fri Jul 02, 2010 4:32 am
Posts: 1695
This is really amazing drakko!

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 Post subject: Re: wip: TAXI
 Post Posted: Thu Jul 28, 2011 1:36 pm 
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Joined: Fri Oct 22, 2010 6:41 pm
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Location: France
hi!!

TheNalex wrote:
This is really amazing drakko!

Thank you, TheNalex! Moreover, thank you all for your compliments, this is a good gasoline for my engine and keeps me from stalling!
Well ... the graphic is complete (a few changes here and there, just because I'm a maniac ...)
The rendering of the physics of the ball in the Spinout agree me moderately ... 30 version differant (at least) ... but I think i can use tricks to correct this!
On the whole, I focus on the gameplay; for taxi, I first put the main elements on the table before drawing the playfield, I did the opposite for whirlwind, for the blow is more playable, even if all is, again, not perfect!
For sounds, I managed to retrieve almost everything except the music that onlinechaos had given me (thank you again, these are the most annoying music in extracting ...) and at least one other: the ringer when multiball will trigger, but sometimes with pinmame, there is no sound on some tracks, but after three or four openings the files they reappear ...
Voila! Now the hard part is yet to come ... I will tackle the script!
Attachment:
7.jpg

Drakko.


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Recreated Pinball: Whirlwind ; Taxi ; Funhouse ; Jokerz ; POTO.
Original Pinball: Wipeout ; Monster-Hunter
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