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 Post subject: Re: Haunted House
 Post Posted: Sun Feb 18, 2018 9:07 pm 
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Joined: Sun Aug 14, 2011 5:10 pm
Posts: 334
Location: Australia
Hi George.
I've sent you the links. Let me know if you aren't able to access the files.
HH was a very challenging table to build. Hopefully people aren't too critical of this Beta! :)


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 Post subject: Re: Haunted House
 Post Posted: Mon Feb 19, 2018 12:35 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1765
Location: Arkansas, USA
I have it. I compared the table to pictures of the original. Yours appears pretty close.

George


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 Post subject: Re: Haunted House
 Post Posted: Wed Feb 21, 2018 6:39 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1765
Location: Arkansas, USA
The table has been posted.

http://www.pinsimdb.org/pinball/table-2 ... nted_house

George


Last edited by GeorgeH on Sun Feb 25, 2018 4:22 pm, edited 1 time in total.

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 Post subject: Re: Haunted House
 Post Posted: Wed Feb 21, 2018 7:04 pm 
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Joined: Sun May 08, 2011 4:57 pm
Posts: 1063
Location: Turin-ITALY
GeorgeH wrote:
Daz,If you would like, I will post it on Pinsimdb for you.


If the table is incomplete, I think it should be put in the PinSimDB Resources , not in Tables Released.
Greetings

Gianfranco


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 Post subject: Re: Haunted House
 Post Posted: Thu Feb 22, 2018 12:51 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1765
Location: Arkansas, USA
There are other Beta versions posted there. If this one is moved, the others need to be moved as well.


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 Post subject: Re: Haunted House
 Post Posted: Thu Feb 22, 2018 1:16 am 
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Joined: Sun Aug 14, 2011 5:10 pm
Posts: 334
Location: Australia
Thanks for posting George. I would say that this table is mostly complete. Scripting for the trapdoor and bonus scoring is still needed. It's probably closer to completion than most Betas on Pinsimdb. :)


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 Post subject: Re: Haunted House
 Post Posted: Fri Feb 23, 2018 8:48 pm 
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Location: Turin-ITALY
GeorgeH wrote:
There are other Beta versions posted there. If this one is moved, the others need to be moved as well.


But what makes the table so heavy in bytes ? 260 Mb ?
I have a Cpu i5 and a GTX 650 video card, but I can not load it (crashes).
I can only do this if I remove "load image into table editor".
But those who have a computer similar to mine, will never work on the table.
Is this right?

regards

Gianfranco


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 Post subject: Re: Haunted House
 Post Posted: Fri Feb 23, 2018 11:59 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1765
Location: Arkansas, USA
franzleo wrote:
GeorgeH wrote:
There are other Beta versions posted there. If this one is moved, the others need to be moved as well.


But what makes the table so heavy in bytes ? 260 Mb ?
I have a Cpu i5 and a GTX 650 video card, but I can not load it (crashes).
I can only do this if I remove "load image into table editor".
But those who have a computer similar to mine, will never work on the table.
Is this right?

regards

Gianfranco


The number of textures and models don't account for the large file size. I'm not sure but Daz built this table before miniplayfields were available in BAM so he built the lower playfield using the normal playfield. He added the main playfield above it and then added the upper playfield above it. This is the only thing that I can think of that might cause the large file size. This arrangement is the reason I think it is difficult to play it on a desktop PC.

I am able to play the table with "load image into table editor" checked but I am using the 64 bit version of the Zed 1.1 FP executable which has better memory management (even though no one seems to believe me when I say it has better memory management except Blue).

George


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 Post subject: Re: Haunted House
 Post Posted: Sat Feb 24, 2018 2:49 am 
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Joined: Tue May 01, 2012 11:13 pm
Posts: 335
Location: Abbotsford
I believe you george. :)

32 bit software can only access 4 gigs total memory, while 64 bit software can access far more (32gigs?64 gigs? something like that) which is the reason FP doesn't suffer from the white texture error or runs out of memory anywhere as soon if you use 64 bit versions.

If you have a 64 bit version of windows, (most people do BTW) then use the Zed 64 bit version.

https://www.lifewire.com/am-i-running-a ... ws-2624475

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 Post subject: Re: Haunted House
 Post Posted: Sat Feb 24, 2018 3:34 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1765
Location: Arkansas, USA
From previous discussions, I know you believe me although I'm not sure the situation is quite as simple as you describe. I have no doubt that Zedonius altered the 32 bit version of the FP exe and somehow created a 64 bit version. It is difficult to know how he created it. I am guessing the program was probably changed to the least extent possible. All I know is that it really does perform better.

The best test is to check the box for "load image into table editor" and play a table. I warn against doing this in my guides but it is the best test. In fact, I just reverted back to the original FP exe file and tried to play this table with the box checked. I could not play the table because I got a run time error. Then I reverted back to the Zed exe and could play the table with the box checked. The evidence is pretty clear to me that the Zed version works better.

George


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