blindpeser wrote:
Looks awesome so far. Did you know that there is a mode whch lifts up the wrecking ball a bit.
You are a tough task master.
I hope you are not this way with your kids report cards
...Well to "Raise the ball" , we would have to...
1. Detach the Ball and chain model from the invisible large ball ( There is a code for that)
2.Figure out a way to either
destroy, move or drain the large invisible ball.I think destroying it may be difficult unless you can temporarily render a kicker in the script. In order to drain , I think I would have to shrink it to normal size, then it will roll
to drain invisibly but would be collidable ( which might cause some phantom things on table

) I could shrink as small as allowed and lower the mass of ball to as near zero as possible to minimize that.
3. Animate the crane to raise the ball and chain model. That part is easy
While I am at, I may as well code a crane mode prior to starting the game and when game is finished, where you can move the crane and ball left and right with flippers just for fun and maybe knock over some toys