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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Thu Dec 13, 2012 1:19 pm 
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Joined: Thu Nov 15, 2012 9:21 pm
Posts: 214
Location: cologne/germany
strange...

i seem to get it every game.
sometimes even on ball#1.
plunger kicks out, dmd all ok, but lights in attractor mode...
won't change, even after i "played" a full game...

i ain't shitting you glxb, just tryieng to give you a bug report...

iGOr

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Thu Dec 13, 2012 1:29 pm 
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Oraclus wrote:
strange...

i seem to get it every game.
sometimes even on ball#1.
plunger kicks out, dmd all ok, but lights in attractor mode...
won't change, even after i "played" a full game...

i ain't shitting you glxb, just tryieng to give you a bug report...

iGOr

Never said you were lying, I just can't fix something that doesn't happen for me.

GLXB

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Thu Dec 13, 2012 1:40 pm 
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Joined: Thu Nov 15, 2012 9:21 pm
Posts: 214
Location: cologne/germany
Glxb wrote:
Oraclus wrote:
strange...

i seem to get it every game.
sometimes even on ball#1.
plunger kicks out, dmd all ok, but lights in attractor mode...
won't change, even after i "played" a full game...

i ain't shitting you glxb, just tryieng to give you a bug report...

iGOr

Never said you were lying, I just can't fix something that doesn't happen for me.

GLXB


i know how hard bugs are to fix you can't reproduce...
my meanest ever was one in an older version of our software,
and only in the english version, german, french, russian, chinese all fine...
i blamed everyone and what not...
atleast, it was a call of "SQL_DB_Close()" that was missing...
it was included in every version, but only the english one was bugged...
took me some days...

i know you have better things to do, then to fix IJ, should i take a look?

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Tue Dec 18, 2012 3:29 am 
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Joined: Fri Dec 14, 2012 8:38 am
Posts: 6
This table refuses to load for me. I'm using the newest version of future pinball and running it at 1366x768 'MAX' settings.

Is this a common issue?


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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Tue Dec 18, 2012 8:33 pm 
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Joined: Sun Nov 18, 2012 3:35 am
Posts: 95
Location: Snohomish, WA
BigTinz wrote:
Is this a common issue?


Yes, more complex tables often need settings tweaked in FP to allow them to run regardless of GPU speed. Try turning on high quality models and kick to bilinear filtering.

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Tue Dec 18, 2012 8:39 pm 
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Joined: Fri Jan 20, 2012 12:48 pm
Posts: 1424
Location: Lufkin, Texas
And, in preferences, uncheck "load images in table editor."

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Sat Dec 29, 2012 8:00 am 
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Joined: Thu Dec 27, 2012 10:13 pm
Posts: 2
i do not see the download link.what about the roms are incuded are bootleg?I am new in future pinball sorry


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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Sat Dec 29, 2012 11:01 am 
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Joined: Fri Jan 20, 2012 12:48 pm
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Location: Lufkin, Texas
Future Pinball does not support roms. You can find this table at pinsimdb.org.

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Sat Dec 29, 2012 4:49 pm 
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Joined: Mon Feb 27, 2012 10:39 am
Posts: 1867
we do not uses ROMs here. Everything is coded from scratch

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 Post subject: Re: Indiana Jones The Pinball Adventure.
 Post Posted: Fri Jan 04, 2013 5:23 pm 
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Joined: Thu Jul 26, 2012 5:50 pm
Posts: 1
hand of fate aint workin everytime. need to restart. this release is a big fail ! dont download ! my favorite table. but no one is out that runs good. the other (newer on this site ) is workin better. but who made it messed the table completly with some custom bad sounds and music. plz can somebody make a goo indiana jones table ???


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