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 Post subject: Re: Why Future Pinball gets a bad rap
 Post Posted: Fri Jun 15, 2012 5:31 pm 
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Joined: Fri Jan 27, 2012 5:34 pm
Posts: 32
Exactly (could) that's another way of saying possibly, well it was just a friendly suggestion anyway...


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 Post subject: Re: Why Future Pinball gets a bad rap
 Post Posted: Fri Jun 15, 2012 7:16 pm 
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Joined: Fri Jan 20, 2012 12:48 pm
Posts: 1424
Location: Lufkin, Texas
And suggestions are a good thing.

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 Post subject: Re: Why Future Pinball gets a bad rap
 Post Posted: Fri Jun 15, 2012 9:21 pm 
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Joined: Mon Aug 15, 2011 10:02 am
Posts: 1706
Location: Argentina
As a table builder, and tester of my own work, :D I set the flippers to my best way of play, which is totally disastrous. :D

Because of this I always heard the suggestion of others testers of the flipper settings, for example in MM table I have 4 different flippers suggestions coming from the testers, each one of this totally different :P thats way I include a flipper suggest in the release.

I think that can be a good point if any want to start a discussion threat for best table flippers settings in different tables.


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 Post subject: Re: Why Future Pinball gets a bad rap
 Post Posted: Sat Jun 16, 2012 7:42 am 
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Joined: Fri Jan 27, 2012 5:34 pm
Posts: 32
Of course in reality different tables will also have different physics due to weight, and design. If you take for example data east tables of the 90's, then more than likely they are near enough identical in terms of weight and flipper design. Then again if you go back 20 years to the 70's, a pinball table would be really light in terms of weight.

It should be possible to adjust the majority of tables, if anything to at least get the aiming up to better standards. What someone else said about the 3 spots on a flipper is essentially correct, 9 times out of 10 you will always be able to hit ramps or targets a lot easier, and thus an average joe would enjoy the experience more. Terminator 2 is a good example of great physics. Which is why I think a specific thread for this would be a good idea, not just for us, but for new people joining. People would discover it is possible to have a better experience playing Future pinball and then hopefully the reputation would get better.


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 Post subject: Re: Why Future Pinball gets a bad rap
 Post Posted: Sun Jun 17, 2012 12:45 am 
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Joined: Wed Nov 02, 2011 12:34 pm
Posts: 307
Location: THOUSAND OAKS, CALIFORNIA
I LIKE FLIPPER SETTINGS


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 Post subject: Re: Why Future Pinball gets a bad rap
 Post Posted: Mon Feb 12, 2018 7:03 am 
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Joined: Thu Jun 16, 2016 2:20 pm
Posts: 120
Location: a cave
I never understood why people never adopted all tables to this method, It works and you don't need to fiddle around with custom physics and BAM. It's just a shitton of work :)

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