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 Post subject: Re: Potential new editor/simulator
 Post Posted: Tue Jan 10, 2017 2:10 pm 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1146
Location: Arkansas, USA
I think most of us have been wanting a new program for some time. I'm interested too but still not sure how this would work. Would we have to convert existing Future Pinball tables to C#? Would we still install Future Pinball and BAM to use it? Would it be possible to have a plugin to convert VBS to C# and vice versa?

George


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 Post subject: Re: Potential new editor/simulator
 Post Posted: Tue Jan 10, 2017 10:08 pm 
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Joined: Thu Nov 24, 2016 7:46 pm
Posts: 120
Does anybody has some answers here? I am interested as well. Thanks


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 Post subject: Re: Potential new editor/simulator
 Post Posted: Tue Jul 11, 2017 12:02 am 
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Joined: Thu Aug 16, 2012 11:12 pm
Posts: 1146
Location: Arkansas, USA
I did some searches and determined that this project that Gerbotha discussed used something called CovertEngine. This site appears to have more detail about it:

http://www.quandarysolutions.co.uk/port ... lentesque/

I performed some searches for a way to download CovertEngine but found nothing. My guess is the project must have been abandoned.

George


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