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 Post subject: Re: Magnets
 Post Posted: Tue Jan 06, 2015 6:17 pm 
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Joined: Fri Sep 27, 2013 1:35 am
Posts: 566
Location: Grand Junction, CO. 81505
ah, so you didn't really use a magnet. Fair enough, and thank you for your Doodle Bug recreation. :)


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 Post subject: Re: Magnets
 Post Posted: Wed Jan 07, 2015 1:54 pm 
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Joined: Fri Apr 05, 2013 2:33 pm
Posts: 146
Location: Brazil
hyperball91 wrote:
hey Tio, I just played Avatar, and that has a capture magnet on the playfield.

I just played Elvis as well, and there seems to be a magnet just above the right upper flipper. Not sure how it works though as I couldn't get it to hold my ball.



Thanks for your help, hyperball91!

I created my own version of a magnet for Taito Drakor using invisible walls and a timer, I wanted to replicate the ball being able to move a little bit in a circular motion while being held by the magnet, even if you nudge the table. Not sure if i succeeded, but I kinda like the effect. :lol:


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 Post subject: Re: Magnets
 Post Posted: Wed Jan 07, 2015 9:52 pm 
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Joined: Fri Sep 27, 2013 1:35 am
Posts: 566
Location: Grand Junction, CO. 81505
You're welcome Tio. I look forward to seeing the effect myself one day. It sounds a bit like Iron Man where you have to nudge the table to escape the magnet and the ball moves around a bit. Cheers, Mal


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